Set Affinity Theory
You're trying to influence the scheduler to keep the game active? That's more a function of increasing the default processor priority for the game rather than manipulating affinities. That'll guarantee you a processor while all the background tasks fight among themselves for access to the other. Sort of - you'll obviously get left without a processor if you're idle, and you might be idle in processing terms more often than you'd expect. That doesn't mean you're swapped out and under an overhead to restart.
__________________
My System: Tim
Processor(s): Athlon 64 3500+ |
Motherboard: Asus A8N-VM CSM |
RAM Memory: Corsair PC3200 CL2 DDR-400 2GB |
Graphics Card(s): nVidia Geforce 6600 512MB |
Sound Card: Cherry RS 6000 M keyboard |
Hard Drive(s): Barracuda.7+ 2x200GB 58MB/s sustain |
Optical Drive(s): Samsung DVD-ROM TS-H352 |
Case / PSU: Thermaltake Soprano |
Cooling: Stock |
Network / Internet: Telewest 2x20Mb/sec |
Monitor(s): SXGA flat panel |
Operating System(s): Slackware (2.6.27.7) (Fluxbox) |
|