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  #1  
Old 15th Dec 2008, 03:32
Donor Group
 
Hi,

My microphone is experiencing difficulties. It is plugged in, but when I do the test in wound properties, the meter doesn't jump up and down, but when I talk into it, I can hear my voice coming out of the speakers. When I try the microphone test in Steam, the meter still doesn't jump. But, for some reason, Adobe Soundbooth can detect it, and I can record stuff with it. So.... anyone know why this is happening? Thanks in Advance.
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  #2  
Old 28th Dec 2008, 09:49
Donor Group
 
It definatly set to be monitoring that particular device? Or maybe monitoring a different port.
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"Why did they [PS3 Slim] stick with the UFO landing on a rectangle look" --- Nilay Patel; Engadget Ep. 160
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  #3  
Old 28th Dec 2008, 15:10
Donor Group
 
I only have one microphone port so I think it should be monitoring the right one.
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  #4  
Old 29th Dec 2008, 10:12
Donor Group
 
Does the mic function as normal? is the meter all that important?
  #5  
Old 29th Dec 2008, 16:07
Donor Group
 
Well there has to be some problem, because the meter tests whether the microphone is working or not. But it works in Adobe and not in Windows or Steam. No, it is not important if the microphone is working, but I'm not sure if it's going to work in Steam, because that's were I use it most.
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  #6  
Old 2nd Jan 2009, 10:06
Donor Group
 
I've never used Steam, so I don't know it's layout, but is there a microphone options somewhere? (There's 95% chance there will be - I just don't know where)

If you can find it then there will probably be a drop down box to select your input device, mak sure this is on the microphone device you wish to use.
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"Why did they [PS3 Slim] stick with the UFO landing on a rectangle look" --- Nilay Patel; Engadget Ep. 160
  #7  
Old 2nd Jan 2009, 17:09
Donor Group
 
Yes, there is, and it is selected to the right input device. There's also a detect audio devices, which I also clicked. But when I test microphone in Steam and Windows, the meter never moves...
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